Cooper
Sinai-Yunker
UX and Visual Designer I am a UX designer with a passion for art, learning new skills, and using my background in math and physics to solve problems. In high school I taught myself HTML, CSS, and JS; Since then, I have spent personal time creating all the design, UX, and artwork for a game design company that I cofounded with a friend. I am proficient in Adobe Suite as well as HTML5, CSS, JS, jquery, AngularJS, ReactJS and SASS. In my free time I am a middle school soccer coach, flag football QB, piano player, avid bike rider, lindy-hop dancer, and beer snob (I am currently in love with sours!).
MY WORK
ABOUT ME
oldGrowth

Branding | Illustration | Packaging

Old Growth fills a unique spot in the growing cannabis marketplace. While becoming more and more accepted cannabis still has some stigma attached to it. Old Growth bridges that gap between drinking a beer with you dad and smoking with him. It is a cannabis beverage that tastes and looks like beer. But instead of getting you drunk, yoi get a great high. Perfect for those that still want to hangout at a party, but don't want to get drunk. We had to create the packaging, and marketing and advertising, and take photos of all of our collateral.

CASE STUDY
ABOUT ME
Cadence

Interactive Design | Print Design

Having a system the helps you bike smarter and harder is something that is difficult to achieve. Using the advancements in AR and HUDs we were able to come up with a product that allows riders to not only bike smarter and harder, but also safer. Cadence is a pair of glasses that you wear that can show you obstacles in the road, get you where you are going, keep you connected to your social media, and keep you motivated while working out. This project allowed us to fully explore this concept from start to finish and create a whole brand experience from visual design to ux.

CASE STUDY
ABOUT ME
Moon Game

Branding | UX / UI | Web Design

Moon Game is a turn based physics strategy game. It is a game based in outerspace where you place as one of two factions. These two factions have the technology to build planets and moons. Mining existing planets for resources, players build solar systems which they defend and attack by building and launching moons at the enemy solar systems. The final game will have over 60 planets and many ways to play and win the game. Available on iPhone, Android, and desktop Moon Game is the strategy game for your busy life. This case study looks at the creation of Moon game.

CASE STUDY
ABOUT ME
ZZ-Top

Illustration | Print Design

ZZ-Top is one of of the longest standing bands. When I was given them as an assignment to make a poster for I knew I would be in for a challange. I had 1 week to make an original poster and then went through 2 weeks of revisions. We had to have the band name, and the location / date of the show. The poster needed to not only get people to the show but also be something they would want to put on their wall afterwords. This project goes through my creation process from the research to the revisions that lead to my final poster.

CASE STUDY
ABOUT ME
Ark Lodge Cinema

Branding | Print Design

Ark Lodge Cinema is a very well known theater in Columbia City. The branding for it currently is not up to par. For this assignment we had 10 weeks to completely rebrand the theater. We had to do the entire branding process from beginning to end including coming up with a brand book that could be used by other designers when creating collateral for the theater. My branding revolves around the well known marquee outside the theater and celebrates both it's experience and quirkiness.

CASE STUDY
ABOUT ME
Brooke

Motion Graphics | UX / UI

Chatbots take advantage of our current technology and relate to young adults in a medium that they understand very well. Brooke is a chatbot that answers all of those life questions that parents didn’t have time to teach. These include taxes, insurance, and utilities. With Brooke handling all of these tasks becomes easy. This project goes through identifying our demographic, figuring out a solution that best fits them, making user flows to prove that solution, branding a new company, and creating a video explaining Brooke to the world.

CASE STUDY